Wednesday, August 21, 2013

Here, there and everywhere: Google Keep reminds you at the right time

Notes are a good way to keep track of all you have to do, but most of us need a little nudge now and then. Google Keep can remind you of important tasks and errands at just the right time and place. For example, Keep works with Google Now to remind you of your grocery list when you walk into your favorite grocery store, and nudges you on Thursday night to take out the trash.

To get started, select the “Remind me” button from the bottom of any note and choose the type of reminder you want to add. You can add time-based reminders for a specific date and time, or a more general time of day, like tomorrow morning. Adding a location reminder is incredibly easy too—as soon as you start typing Google Keep suggests places nearby.


 
Of course, sometimes plans change. If you get a reminder you’re not ready to deal with, simply snooze it to a time or place that’s better for you.



 

It’s now even easier to get to all of your notes using the new navigation drawer, which includes a way to view all of your upcoming reminders in one place. And for people who want more separation between their home and work lives, the drawer also lets you easily switch between your accounts. 


And finally, we've made it easier to add your existing photos to a Google Keep note on Android. When you tap the camera icon you can choose between taking a new photo or adding one you already have from Gallery.

The new update is gradually rolling out in Google Play, and available now on the web at http://drive.google.com/keep and in the Chrome App.


Posted by Erin Rosenthal, Product Manager

FakkuDroid v2.6.0

Read the initial message and support the project ^_^

FakkuDroid v2.6.0

New Features:

- Improve perfomance speed downloading image covers.

- Add and remove favorites (FIXED)
- Android 3.2 problems (FIXED) *
- Change Page with volume buttons (in Preference)
- Some app crashs and bugs fixeds.

*Tobighost, please, test and say me if it works now.

Tuesday, August 20, 2013

Google Play Services 3.2

We've just finished rolling out the latest release of Google Play services to devices around the world. It offers better performance and greater power savings, as well as enhancements to the Location Based Services, maps, InstantBuy, Google+, and Photo Sphere.



To simplify your testing, we've also released an updated Google APIs emulator image that includes Google Play Services 3.2. You can download the image through the Android SDK Manager.



Maps and Location Based Services



Google Play Services 3.2 includes several enhancements to the Location Based Services. The Fused Location Provider now supports the selection of a low-power mode option when requesting location updates, and the ability to inject mock locations — allowing you to more efficiently test your apps in a variety of simulated conditions.



The geofencing APIs have been updated to support hardware-based GPS geofencing on devices that have supporting hardware, such as the Nexus 4. Hardware geofences consume significantly less battery, and best of all your app will automatically take advantage of this feature on supported hardware without you having to make any changes.



A new Snapshot feature in the maps API lets you capture a bitmap image of the current map in order to improve performance when an interactive map isn't necessary. We’ve also added a listener to the My Location button.



Google+, Photo Sphere, InstantBuy, and Analytics



If you’ve used Google+ sign-in you can take advantage of the new simplified sharing control that can be embedded directly within your app, simplifying the process of sharing content directly to Google+. We’ve also taken the opportunity to add some butter to the Google+ sign-in animation.



The Photo Sphere viewer has also been extended to include a compass mode that allows users to explore Photo Spheres by moving their phones.



The InstantBuy implementation has been improved to increase efficiency, with improved latency, a cleaner UI with contextual text and assets for the holo light theme, and support for passing through loyalty and offers information.



More About Google Play Services



To learn more about Google Play services and the APIs available to you through it, visit the Google Services area of the Android Developers site.




Monday, August 19, 2013

MyAppSharer


MyAppSharer let you to easy share your apps to your friends, you can share by market link or directly share APK (App's full package).
MyAppSharer support many method to share your apps, you can share by message, Gmail, bluetooth, what's app, facebook, QR-Code, Dropbox etc..
MyAppSharer also support share multiple apps at one time, and support instant search, easy to find your apps.

Sunday, August 18, 2013

Best and Top Smartphones under 25000

A Month ago, we discussed Best smartphones under 5k range, Now its time to ride on 25000 (25k) range. Actually we never bother Whether it is Android , iOS or Windows people tend to buy those phones which satisfy their needs successfully. The List was updated up to this month, let us check the Android smartphones under 25000 even i included windows and iOS phones too


LG Nexus 4




The Main features of this phone are

  • Android v(4.2) Jelly Bean OS, first promised phone in nexus to receive future OS Updates
  • Equipped with 8MP camera includes auto focus Primary and 1.3 MP secondary
  • 4.7 True IPS Plus Screen with 1280x780 pixels
  • Powered with 1.5 GHz quad core Qualcomm Snapdragon S4 Processor
  • Whooping 2GB RAM and 16GB Internal Memory
  • It includes Bluetooth 4.0, WiFi and NFC
  • It came with 2100mAh Battery which ease your power problems
  • No Customisation of OS by LG, you can enjoy pure android experience
  • The Price of the Mobile is Rs 24,700/- only
Sony Xperia SP



The Main features of this phone are
  • Android v(4.1) Jelly Bean OS, Runs nice with Sony User Interface
  • Equipped with 8MP primary camera and 0.3 MP Secondary Camera 
  • 4.6 TFT Capacitive HD Touch Screen which mesmerises you
  • Powered with 1.7 GhZ Qualcomm Snapdragon S4 Processor
  • Whooping 1GB RAM and Expandable memory upto 32 GB
  • It Includes Bluetooth, WiFi and ecompass even more features that will blow your mind
  • The price of the Mobile is Rs 20,300/- only

Panasonic P51

The Main features of this phone are
  • Android v(4.2) Jelly Bean OS, Most importantly an Dual Sim Phone
  • Equipped with 8MP camera which has Auto focus Function too
  • 5 HD IPS Screen with impressive color reproduction
  • Powered with 1.2 Quad Core Processor , good for MultiTasking
  • Whooping 1GB RAM 
  • It includes Bluetooth 4.0, WiFi, and A-GPS too
  • It came with 2500mAh Battery which is very useful for Gadget lovers in power cut problems
  • The Price of the mobile is Rs 22,300/- only
Now come to the Windows OS, only one phone is listed in that category

Nokia Lumia 820



The main features of this phone are
  • Windows 8 OS, good for Nokia Lovers
  • Equipped with 8 MP Camera and it supports secondary camera too
  • 4.3 AMOLED Clear Back capacitive touch screen which runs perfect in Windows UI
  • Powered with 1.5 GhZ Dual core Krait Processor, good enough for speed tasking 
  • Whooping 1GB RAM and 64GB Expandable 
  • It has all connectivity options like Bluetooth, WiFi, and Proximity Sensor too
  • It came with 1650 mAh battery liitle bit disappointing, but it has Qi Wireless charging feature 
  • The Price of the mobile is Rs 22,500/- only

Now Finally a Dream product of Everyone Apple iPhone took a place in this list

Apple iPhone 4 (16GB)


The Main features of this Phone are
  • Apple iOS, Every Tech lover loves this
  • Equipped with 5MP camera for taking HD pictures and Videos too
  • 3.5 inches IPS Screen with 640x960 pixels, small enough when compared with top list
  • Powered with 1 GHz Cortex-A8 CPU which was Coupled with PowerVR SGX535 GPU
  • It has all connectivity options like WiFi and Bluetooth (2.1)
  • It came with a 1420 mAh Battery but well optimised phone which runs better than other
  • The Price of the Mobile is Rs 24,500/- Only

Wednesday, August 14, 2013

Some SecureRandom Thoughts



The Android security team has been investigating the root cause of the compromise of a bitcoin transaction that led to the update of multiple Bitcoin applications on August 11.



We have now determined that applications which use the Java Cryptography Architecture (JCA) for key generation, signing, or random number generation may not receive cryptographically strong values on Android devices due to improper initialization of the underlying PRNG. Applications that directly invoke the system-provided OpenSSL PRNG without explicit initialization on Android are also affected. Applications that establish TLS/SSL connections using the HttpClient and java.net classes are not affected as those classes do seed the OpenSSL PRNG with values from /dev/urandom.



Developers who use JCA for key generation, signing or random number generation should update their applications to explicitly initialize the PRNG with entropy from /dev/urandom or /dev/random. A suggested implementation is provided at the end of this blog post. Also, developers should evaluate whether to regenerate cryptographic keys or other random values previously generated using JCA APIs such as SecureRandom, KeyGenerator, KeyPairGenerator, KeyAgreement, and Signature.



In addition to this developer recommendation, Android has developed patches that ensure that Android’s OpenSSL PRNG is initialized correctly. Those patches have been provided to OHA partners.



We would like to thank Soo Hyeon Kim, Daewan Han of ETRI and Dong Hoon Lee of Korea University who notified Google about the improper initialization of OpenSSL PRNG.



Update: the original code sample below crashed on a small fraction of Android devices due to /dev/urandom not being writable. We have now updated the code sample to handle this case gracefully.



/*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will Google be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, as long as the origin is not misrepresented.
*/

import android.os.Build;
import android.os.Process;
import android.util.Log;

import java.io.ByteArrayOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.OutputStream;
import java.io.UnsupportedEncodingException;
import java.security.NoSuchAlgorithmException;
import java.security.Provider;
import java.security.SecureRandom;
import java.security.SecureRandomSpi;
import java.security.Security;

/**
* Fixes for the output of the default PRNG having low entropy.
*
* The fixes need to be applied via {@link #apply()} before any use of Java
* Cryptography Architecture primitives. A good place to invoke them is in the
* application's {@code onCreate}.
*/
public final class PRNGFixes {

private static final int VERSION_CODE_JELLY_BEAN = 16;
private static final int VERSION_CODE_JELLY_BEAN_MR2 = 18;
private static final byte[] BUILD_FINGERPRINT_AND_DEVICE_SERIAL =
getBuildFingerprintAndDeviceSerial();

/** Hidden constructor to prevent instantiation. */
private PRNGFixes() {}

/**
* Applies all fixes.
*
* @throws SecurityException if a fix is needed but could not be applied.
*/
public static void apply() {
applyOpenSSLFix();
installLinuxPRNGSecureRandom();
}

/**
* Applies the fix for OpenSSL PRNG having low entropy. Does nothing if the
* fix is not needed.
*
* @throws SecurityException if the fix is needed but could not be applied.
*/
private static void applyOpenSSLFix() throws SecurityException {
if ((Build.VERSION.SDK_INT < VERSION_CODE_JELLY_BEAN)
|| (Build.VERSION.SDK_INT > VERSION_CODE_JELLY_BEAN_MR2)) {
// No need to apply the fix
return;
}

try {
// Mix in the device- and invocation-specific seed.
Class.forName("org.apache.harmony.xnet.provider.jsse.NativeCrypto")
.getMethod("RAND_seed", byte[].class)
.invoke(null, generateSeed());

// Mix output of Linux PRNG into OpenSSL's PRNG
int bytesRead = (Integer) Class.forName(
"org.apache.harmony.xnet.provider.jsse.NativeCrypto")
.getMethod("RAND_load_file", String.class, long.class)
.invoke(null, "/dev/urandom", 1024);
if (bytesRead != 1024) {
throw new IOException(
"Unexpected number of bytes read from Linux PRNG: "
+ bytesRead);
}
} catch (Exception e) {
throw new SecurityException("Failed to seed OpenSSL PRNG", e);
}
}

/**
* Installs a Linux PRNG-backed {@code SecureRandom} implementation as the
* default. Does nothing if the implementation is already the default or if
* there is not need to install the implementation.
*
* @throws SecurityException if the fix is needed but could not be applied.
*/
private static void installLinuxPRNGSecureRandom()
throws SecurityException {
if (Build.VERSION.SDK_INT > VERSION_CODE_JELLY_BEAN_MR2) {
// No need to apply the fix
return;
}

// Install a Linux PRNG-based SecureRandom implementation as the
// default, if not yet installed.
Provider[] secureRandomProviders =
Security.getProviders("SecureRandom.SHA1PRNG");
if ((secureRandomProviders == null)
|| (secureRandomProviders.length < 1)
|| (!LinuxPRNGSecureRandomProvider.class.equals(
secureRandomProviders[0].getClass()))) {
Security.insertProviderAt(new LinuxPRNGSecureRandomProvider(), 1);
}

// Assert that new SecureRandom() and
// SecureRandom.getInstance("SHA1PRNG") return a SecureRandom backed
// by the Linux PRNG-based SecureRandom implementation.
SecureRandom rng1 = new SecureRandom();
if (!LinuxPRNGSecureRandomProvider.class.equals(
rng1.getProvider().getClass())) {
throw new SecurityException(
"new SecureRandom() backed by wrong Provider: "
+ rng1.getProvider().getClass());
}

SecureRandom rng2;
try {
rng2 = SecureRandom.getInstance("SHA1PRNG");
} catch (NoSuchAlgorithmException e) {
throw new SecurityException("SHA1PRNG not available", e);
}
if (!LinuxPRNGSecureRandomProvider.class.equals(
rng2.getProvider().getClass())) {
throw new SecurityException(
"SecureRandom.getInstance(\"SHA1PRNG\") backed by wrong"
+ " Provider: " + rng2.getProvider().getClass());
}
}

/**
* {@code Provider} of {@code SecureRandom} engines which pass through
* all requests to the Linux PRNG.
*/
private static class LinuxPRNGSecureRandomProvider extends Provider {

public LinuxPRNGSecureRandomProvider() {
super("LinuxPRNG",
1.0,
"A Linux-specific random number provider that uses"
+ " /dev/urandom");
// Although /dev/urandom is not a SHA-1 PRNG, some apps
// explicitly request a SHA1PRNG SecureRandom and we thus need to
// prevent them from getting the default implementation whose output
// may have low entropy.
put("SecureRandom.SHA1PRNG", LinuxPRNGSecureRandom.class.getName());
put("SecureRandom.SHA1PRNG ImplementedIn", "Software");
}
}

/**
* {@link SecureRandomSpi} which passes all requests to the Linux PRNG
* ({@code /dev/urandom}).
*/
public static class LinuxPRNGSecureRandom extends SecureRandomSpi {

/*
* IMPLEMENTATION NOTE: Requests to generate bytes and to mix in a seed
* are passed through to the Linux PRNG (/dev/urandom). Instances of
* this class seed themselves by mixing in the current time, PID, UID,
* build fingerprint, and hardware serial number (where available) into
* Linux PRNG.
*
* Concurrency: Read requests to the underlying Linux PRNG are
* serialized (on sLock) to ensure that multiple threads do not get
* duplicated PRNG output.
*/

private static final File URANDOM_FILE = new File("/dev/urandom");

private static final Object sLock = new Object();

/**
* Input stream for reading from Linux PRNG or {@code null} if not yet
* opened.
*
* @GuardedBy("sLock")
*/
private static DataInputStream sUrandomIn;

/**
* Output stream for writing to Linux PRNG or {@code null} if not yet
* opened.
*
* @GuardedBy("sLock")
*/
private static OutputStream sUrandomOut;

/**
* Whether this engine instance has been seeded. This is needed because
* each instance needs to seed itself if the client does not explicitly
* seed it.
*/
private boolean mSeeded;

@Override
protected void engineSetSeed(byte[] bytes) {
try {
OutputStream out;
synchronized (sLock) {
out = getUrandomOutputStream();
}
out.write(bytes);
out.flush();
} catch (IOException e) {
// On a small fraction of devices /dev/urandom is not writable.
// Log and ignore.
Log.w(PRNGFixes.class.getSimpleName(),
"Failed to mix seed into " + URANDOM_FILE);
} finally {
mSeeded = true;
}
}

@Override
protected void engineNextBytes(byte[] bytes) {
if (!mSeeded) {
// Mix in the device- and invocation-specific seed.
engineSetSeed(generateSeed());
}

try {
DataInputStream in;
synchronized (sLock) {
in = getUrandomInputStream();
}
synchronized (in) {
in.readFully(bytes);
}
} catch (IOException e) {
throw new SecurityException(
"Failed to read from " + URANDOM_FILE, e);
}
}

@Override
protected byte[] engineGenerateSeed(int size) {
byte[] seed = new byte[size];
engineNextBytes(seed);
return seed;
}

private DataInputStream getUrandomInputStream() {
synchronized (sLock) {
if (sUrandomIn == null) {
// NOTE: Consider inserting a BufferedInputStream between
// DataInputStream and FileInputStream if you need higher
// PRNG output performance and can live with future PRNG
// output being pulled into this process prematurely.
try {
sUrandomIn = new DataInputStream(
new FileInputStream(URANDOM_FILE));
} catch (IOException e) {
throw new SecurityException("Failed to open "
+ URANDOM_FILE + " for reading", e);
}
}
return sUrandomIn;
}
}

private OutputStream getUrandomOutputStream() throws IOException {
synchronized (sLock) {
if (sUrandomOut == null) {
sUrandomOut = new FileOutputStream(URANDOM_FILE);
}
return sUrandomOut;
}
}
}

/**
* Generates a device- and invocation-specific seed to be mixed into the
* Linux PRNG.
*/
private static byte[] generateSeed() {
try {
ByteArrayOutputStream seedBuffer = new ByteArrayOutputStream();
DataOutputStream seedBufferOut =
new DataOutputStream(seedBuffer);
seedBufferOut.writeLong(System.currentTimeMillis());
seedBufferOut.writeLong(System.nanoTime());
seedBufferOut.writeInt(Process.myPid());
seedBufferOut.writeInt(Process.myUid());
seedBufferOut.write(BUILD_FINGERPRINT_AND_DEVICE_SERIAL);
seedBufferOut.close();
return seedBuffer.toByteArray();
} catch (IOException e) {
throw new SecurityException("Failed to generate seed", e);
}
}

/**
* Gets the hardware serial number of this device.
*
* @return serial number or {@code null} if not available.
*/
private static String getDeviceSerialNumber() {
// We're using the Reflection API because Build.SERIAL is only available
// since API Level 9 (Gingerbread, Android 2.3).
try {
return (String) Build.class.getField("SERIAL").get(null);
} catch (Exception ignored) {
return null;
}
}

private static byte[] getBuildFingerprintAndDeviceSerial() {
StringBuilder result = new StringBuilder();
String fingerprint = Build.FINGERPRINT;
if (fingerprint != null) {
result.append(fingerprint);
}
String serial = getDeviceSerialNumber();
if (serial != null) {
result.append(serial);
}
try {
return result.toString().getBytes("UTF-8");
} catch (UnsupportedEncodingException e) {
throw new RuntimeException("UTF-8 encoding not supported");
}
}
}



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